TK11D
GDC 2008 Extended Gameplay Video
TK11D is a single player, “2.5D” side-scrolling hybrid of “beat-em up,” platforming, and puzzle solving. The demo of the game is being developed for the PC using the Flat Red Ball game engine and XNA; however, the game design was conceived with the Wii in mind.
For the game design document we used wiki software. There is also a pdf versions designed w/ Adobe Indesign, which can be downloaded here: TK11D Design Document
Images
Video
You can see a bit of how the beginning of the game will play. We are planning to add a lot of fun things to this first room but you can a basic idea of how the game works. Apologies for the crap video quality…
The Team
- Game Design - David Antognoli
- Art - Mike Green
- Programming - Kurt Kneller
- Music - Charlie Hoyt
- Animation - Pablo Poffald