This was the first commercial game I worked on. It was originally released for PC, and later ported to the Wii.
As an assistant designer, I supported the design team in logic checking puzzles and managing conversation trees.
Game developer and educator
October 16, 2007
This was the first commercial game I worked on. It was originally released for PC, and later ported to the Wii.
As an assistant designer, I supported the design team in logic checking puzzles and managing conversation trees.
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